![]() A barren wasteland, earth cracked, trees dead. You want birds and bees and animals to repopulate what begins as a scorched piece of Earth. "Sort of" because you don't actually want people to come and live in what you create. ![]() This, on the other hand, Terra Nil, is a serene game about restoring them. I love that game dearly, but it's a reckless action game where heroes tear pixelated lands apart. And I tell you what: I would never have expected it from the maker of BroForce. Right now there’s a slightly newer build on beta with some bug fixes and polish.I am smitten! Terra Nil has rocked my world. We’ll also post patch notes of the beta builds to Discord as we release new builds. We’d love it if you can join our Discord and give us feedback on the beta in the #□-terra-nil-public-betaĬhannel. We always value feedback, but we’re especially keen to get feedback on the beta branch builds. These builds will often only have English translations, with other languages coming later. You can opt-in by right clicking on the game in the Steam client, selecting “Properties…”, Betas, and then the “beta” branch. We advise backing up your save games manually before using the branch. ![]() Note: by opting in to this branch, you do so “at your own risk.” We test these builds internally, but not as thoroughly as the public builds, so there is a chance a game-breaking or save-corrupting bug sneaks in. Eventually these changes will make their way to the public build on Steam and other platforms, but if you’d like to see the latest things we’re working on before everyone else, you can opt-in to this branch right now! As we ramp up on Terra Nil work again, we’re setting up a beta branch on Steam where we’ll release patches and updates prior to them being officially approved and released publicly.
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